Delta Force is a strategic first-person shooting video activity by designer and founder NovaLogic.[1] It was published for Microsof company Windows in 1998. Delta Force was designed to be a army simulator generally based on the U. s. States' Delta Force.Delta Force uses the exclusive Voxel Space making engine which is a voxel making system compared with most other games at time.[2]The activity features a large set of tasks, most of which are set in landscapes. The players' goals vary with each objective. Removing all aggressive causes is sometimes not the purpose, and should the gamer select to use up significant amounts of his time fighting the opponent, he would probably skip his main purpose, such as ambushing a convoy. Some goals which frequently appear are: remove all aggressive causes, save the hostages, indentify an opponent convoy, catch (or kill) an opponent innovator, remove (or recover) certain things, and ensure the safety of a friendly innovator. The gamer can select from a variety of weaponry, such as weaponry, explosives, and laser-designators for air-support.
System Requirement :
- System : Pentium III CPU 1.0 GHz
- Ram : 256 MB
- Video Memory : 16 MB
- Window : Xp / Vista / 7 / 8
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